yjryu / UI_Layout star
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yjryu 01-10 b1cdf23 240110 류윤주 commit UNIX

marker.js 2 — Add image annotation to your web apps#

marker.js 2 is a JavaScript browser library to enable image annotation in your web applications. Add marker.js 2 to your web app and instantly enable users to annotate and mark up images. You can save, share or otherwise process the results.

For a more detailed "Getting started" and other docs and tutorials, please refer to the official documentation.

Installation#

npm install markerjs2

or

yarn add markerjs2

Usage#

To add image annotation to your web application follow these 3 easy steps:

  1. Create an instance of markerjs2.MarkerArea by passing a target image reference to the constructor.
  2. Set an event handler for render event.
  3. Call the show() method.

Here's a simple example:

// skip this line if you are importing markerjs2 into the global space via the script tag
import * as markerjs2 from 'markerjs2';

// create an instance of MarkerArea and pass the target image reference as a parameter
let markerArea = new markerjs2.MarkerArea(document.getElementById('myimg'));

// register an event listener for when user clicks OK/save in the marker.js UI
markerArea.addEventListener('render', event => {
  // we are setting the markup result to replace our original image on the page
  // but you can set a different image or upload it to your server
  document.getElementById('myimg').src = event.dataUrl;
});

// finally, call the show() method and marker.js UI opens
markerArea.show();

Demos#

Check out marker.js 2 demos for various usage examples.

More docs and tutorials#

For a more detailed "Getting started" and other docs and tutorials, please refer to
the official documentation.

Credits#

marker.js 2 is using icons from Material Design Icons for its toolbar.

License#

Linkware (see LICENSE for details) - the UI displays a small link back to the marker.js 2 website which should be retained.

Alternative licenses are available through the marker.js 2 website.